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Community / In the works

A place to make & play

Helping bring a teen game-making community together through HAVEN Melbourne.

My involvement
Student organising & sponsorship outreach
Tools & interests
Hack Club HAVEN, Community organising
Year
2026
Original procedural illustration. A visual interpretation of the project, not experimental data.

HAVEN Melbourne

HAVEN Melbourne is a teen game jam. The aim is for participants to spend two days making a playable game, with beginners able to take part.

My part

I’m working on planning, promotional posts and sponsorship outreach. That includes writing event information, explaining what sponsorship would fund, and following up with potential supporters.

What I’m learning

The practical details take time: making the schedule workable, answering questions and keeping track of replies. I’m learning to make requests specific enough that someone can give a clear answer.

Current status

Planning is in progress. Event logistics can change, so this case study is a record of the organising work rather than an event registration page. The cover is an original typographic illustration.

A thought to take forwardI want someone who has never made a game to feel comfortable turning up.
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